Browse Title Index


 
Issue Title
 
Vol 10, No 2 (2018): Volume 10 - Number 2, 2018 (Special Issue) Real Time Web-based Toolbox for Computer Vision Abstract   PDF
Sidi Ahmed Mahmoudi, Mohammed Amin Belarbi, Mohammed El Adoui, Mohammed Amine Larhmam, Fabian Lecron
 
Vol 9, No 1 (2017): Volume 9 - Number 1, 2017 Reconsidering Manifesta 10: Big Exhibition Project as Narrative Abstract   PDF
Marina Biryukova
 
Vol 8, No 2 (2016): Volume 8 - Number 2, 2016 Regarding Value in Digital Serendipitous Interactions Abstract   PDF
Ricardo Melo, Miguel Carvalhais
 
Vol 1, No 1 (2009): Number 1 - 2009 Repetitions, dichotomies and transference in European cinema of the 20s Abstract   PDF
Alexandra Serapicos
 
Vol 8, No 2 (2016): Volume 8 - Number 2, 2016 Review for Loompianola CD Abstract   PDF
André Venturoti Perrotta
 
Vol 10, No 1 (2018): Volume 10 - Number 1, 2018 Review of "Thinking Machines: Art and Design in the Computer Age, 1959-1989. Museum of Modern Art. Abstract   PDF
Kendra Chilson, Máté Szabó
 
Vol 7, No 2 (2015): Volume 7 - Number 2, 2015 Robots and Cultural Heritage: New Museum Experiences Abstract   PDF
Claudio Germak, Maria Luce Lupetti, Luca Giuliano, Miguel E. Kaouk Ng
 
Vol 4, No 1 (2012): Number 4 - 2012 Sagres' Saga. Monument in Landscape, or Landscape as Monument? Abstract   PDF
José Guilherme Abreu
 
Vol 4, No 1 (2012): Number 4 - 2012 Short review of the relationship between videomusic and art Abstract   PDF
Maria Donata Napoli
 
Vol 9, No 1 (2017): Volume 9 - Number 1, 2017 Shybo – Design of a Research Artefact for Human-robot Interaction Studies Abstract   PDF
Maria Luce Lupetti
 
Vol 2, No 1 (2010): Number 2 - 2010 SMC 2009 Abstract   PDF
Nicolas Makelberge, Ricardo Guerreiro, Vitor Joaquim
 
Vol 10, No 3 (2018): Volume 10 - Number 3, 2018 (Special Issue) Someone Is Always Already There In Front Of You Even Though You May Not Like It Abstract   PDF
Frieder Nake
 
Vol 9, No 3 (2017): Volume 9 - Number 3, 2017 (Special Issue) Species of (Code) Spaces Abstract   PDF
Pinelopi Papadimitraki
 
Vol 6, No 2 (2014): Volume 6 - Number 2, 2014 Subjective appropriation of musical form in Schumann’s Carnaval, op. 9 Abstract   PDF
Teresa Palma Pereira, Sofia Lourenço, Paulo Ferreira-Lopes
 
Vol 8, No 1 (2016): Volume 8 - Number 1, 2016 (Special Issue) Summarising the 7 Dimensions of an Action-Oriented Framework for Video Games Abstract   PDF
Pedro Cardoso
 
Vol 9, No 3 (2017): Volume 9 - Number 3, 2017 (Special Issue) Technology and Self-modification: Understanding Technologies of the Self After Foucault Abstract   PDF
Rodrigo Hernández-Ramírez
 
Vol 10, No 1 (2018): Volume 10 - Number 1, 2018 The Art of Digital Scent - People, Space and Time Abstract   PDF
Mei-Kei Lai
 
Vol 7, No 1 (2015): Volume 7 - Number 1, 2015 (Special Issue) The Artificial, the Accidental, the Aesthetic… Abstract   PDF
Nicole Koltick
 
Vol 8, No 2 (2016): Volume 8 - Number 2, 2016 The “Mobile Effect” on Screen Format: the Case of Vertical Videos Abstract   PDF
Maria Donata Napoli
 
Vol 8, No 2 (2016): Volume 8 - Number 2, 2016 The Ethical Tension Between Artistic Expression and Historical Representation in Documentary Making: The Filmmaker’s Mediation with Reality Abstract   PDF
Carlos Ruiz Carmona
 
Vol 6, No 1 (2014): Volume 6 - Number 1, 2014 (Special Issue) The Fungible Audio-Visual Mapping and its Experience Abstract   PDF
Adriana Sa, Baptiste Caramiaux, Atau Tanaka
 
Vol 1, No 1 (2009): Number 1 - 2009 The interactive potential of post-modern film narrative - Frequency, Order and Simultaneity Abstract   PDF
Carlos Sena Caires
 
Vol 4, No 1 (2012): Number 4 - 2012 The Memory of a Tree; An Interactive Visual Storytelling Installation Abstract   PDF
Hyunjoo Oh
 
Vol 3, No 1 (2011): Number 3 - 2011 THE PROFESSIONAL LEARNER AND PERFORMER Abstract   PDF
Florian Pertzborn
 
Vol 6, No 1 (2014): Volume 6 - Number 1, 2014 (Special Issue) The replacement of geography by standards and what to do about it Abstract   PDF
ginger coons
 
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