Virtual Studio Practices: Visual Artists, Social Media and Creativity

Kylie Budge

 
   

Abstract


Artists’ practices are varied. Two extremes include the need for complete solitude when working and others who seek social environments such as collaborations in communal studio settings. In addition to these real life studio practices new technologies and social media have made it possible for artists to use virtual studio practices in the process of developing creative work.

Working virtually offers a range of interesting benefits for creative practice. This article explores the author’s recent experiences in virtual studio practices in light of the literature on this topic and considers the implications for creativity. It highlights five specific benefits in using virtual studio practices and considers possible limitations of working in such a manner.

In exploring virtual studio practices and arguing the case for such ways of working, this article contributes to research and understandings about creative practice by discussing one artist’s reflective experience of using virtual studio practices.



Keywords


Social Media; Virtual Studio; Art; Creativity; Studio; Blogs; Twitter; Instagram

Full Text:

PDF

References


Agar, M. (1996). The Professional Stranger. London: Academic Press. doi: http://dx.doi.org/10.1177/0741088308319229.

Alvesson, M. & Sköldberg, K. (2009). Reflexive Methodology: New Vistas for Qualitative Research. London: Sage.

Boden, M. A. (1994). ‘What is creativity?’ In M.A. Boden (Ed.), Dimensions of Creativity (pp. 75-117). Cambridge, MA: MIT Press.

Boden, M. A. (2001). Creativity and knowledge, in A. Craft, B. Jeffrey, & M. Leibling. (Eds.), Creativity in Education (pp. 95-102). London: Continuum.

Brown, S. A. (2012). Seeing web 2.0 in context: A study of academic perceptions, Internet and Higher Education, 15,50-57. http://dx.doi.org/10.1016/j.iheduc.2011.04.003

Budge, K. (2012). Art and design blogs: a socially- wise approach to creativity, International Journal of Art and Design Education, 31 (1), 44-52. doi: http://dx.doi.org/10.1111/j.1476-8070.2012.01713.x

Cropley, A. J. (2006). Dimensions of creativity — Creativity: a social approach, Roeper Review, 12, (3), 25–30. doi:http://dx.doi.org/10.1080/02783190609554351

Farrell, M. P. (2001). Collaborative Circles: friendship dynamics and creative work. Chicago: University of Chicago Press.

Gauntlett, D. (2011). Making is connecting. Cambridge, UK: Polity Press.

McNiff, S. (2000). Computers as virtual studios. In C. Malchiodi. (Ed.), Art therapy and computer technology, (pp. 86-99). UK: Jessica Kingsley Publishers.

Mishler, E. (1999). Storylines: craftartists’ narratives of identity. Cambridge, MA: Harvard University Press.

Papacharissi, Z. (2007). Audience as media producers: Content analysis of 260 blogs. In M, Tremayne (Ed.), Blogging, citizenship, and the future of media, (pp. 21- 38). New York: Routledge.

Pengelly, J., & Thompson, P. (2012). Social Networking and Affinity Spaces — The Virtual Atelier. Proceedings of the ATINER’s Conference Paper Series, No: ART2012- 0076, Athens, 1-22. Retrieved 10 April 2013 from http:// www.atiner.gr/papers/ART2012-0076.pdf.

Rhodes, M. (1961). An analysis of creativity, The Phi Delta Kappan, 42, (7), 305–10.

Wikipedia, Virtual Studio. Retrieved 9 April 2013 from http://en.wikipedia.org/wiki/Virtual_studio.

Wikipedia, Twitter. Retrieved 13 May 2013 from http://en.wikipedia.org/wiki/Twitter.

Wikipedia, Instagram. Retrieved 13 May 2013 from http://en.wikipedia.org/wiki/Instagram .





DOI: http://dx.doi.org/10.7559/citarj.v5i1.84

Cited by

  • McPherson, M. J. (n.d.). K-12 Arts Pedagogies and Technology Use Transitioning into Higher Education. Revolutionizing Arts Education in K-12 Classrooms through Technological Integration, 310–330. doi:10.4018/978-1-4666-8271-9.ch014
  • Errey, H., & McPherson, M. J. (n.d.). MOOCs and the Art Studio: Macro-Level Learning through Massive Open Online Courses (MOOCs): Strategies and Predictions for the Future, 61–73. doi:10.4018/978-1-4666-8324-2.ch004
  • Budge, K. (2017). Objects in Focus: Museum Visitors and Instagram. Curator: The Museum Journal, 60(1), 67–85. doi:10.1111/cura.12183

Refbacks

  • There are currently no refbacks.




Journal of Science and Technology of the Arts
Revista de Ciência e Tecnologia das Artes
ISSN: 1646-9798
e-ISSN: 2183-0088
Portuguese Catholic University | Porto


Esta revista científica é financiada por Fundos Nacionais através da FCT – Fundação para a Ciência e a Tecnologia


 Governo da República Portuguesa