On the Transmutability of Textual Data: Concept and Practices

  • Catarina Lee Independent researcher, Lisbon, Portugal
  • Luísa Ribas ID+ / CIEBA / Faculty of Fine Arts, University of Lisbon, Portugal
Keywords: Digital Data, Text, Visualization, Sonification, Transmutability.

Abstract

This paper discusses the creative potential of the transmutability of digital data, while focusing on the exploration of textual material. It begins by addressing the conceptual and creative possibilities associated to the topic, and then discusses artifacts that imply or express transmutability as an artistic concept and method. To this end, we resort to a framework for the description and analysis of these artifacts, focusing on their conceptual dimension, on their mechanics and on the elements of their experience. In particular, we address the concepts they approach through the use of data in textual formats as source information or content, we consider the processes for its manipulation, and describe the resulting sensory manifestations while emphasizing their dynamics and variability. In this manner, this study seeks to highlight how transmutability becomes relevant as an artistic argument, by proposing aesthetic experiences that explore the ubiquity and heterogeneity of data in our contemporary world, as it becomes available in text formats.

Author Biographies

Catarina Lee, Independent researcher, Lisbon, Portugal
Catarina Lee holds an MA in Communication Design and New Media (2014) and a BA in Communication Design (2010) from the Faculty of Fine Arts, University of Lisbon. Her current research seeks to explore data-based and software-driven audiovisual systems, with a particular interest on the theme of the transmutability of digital data.
Luísa Ribas, ID+ / CIEBA / Faculty of Fine Arts, University of Lisbon, Portugal
Luísa Ribas holds a PhD in Art & Design (2012), a Master in Multimedia Art (2002) and a Degree in Communication Design (1996) from FBAUP (Faculty of Fine Arts, University of Porto). She is a member of ID+ (Research Institute for Design, Media and Culture), researching sound-image relations and audiovisuality in digital interactive systems, having contributed to several events and publications on digital art and design. As a professor at FBAUL (Faculty of Fine-Arts, University of Lisbon) she teaches Communication Design, with a focus on print and digital computational media, particularly in the areas of design project, editorial design and audiovisuality, being currently the scientific coordinator of the Master in Communication Design and New Media.

References

Carvalhais, M. & Cardoso, P. (2015). Beyond Vicarious Interactions: From Theory of Mind to Theories of Systems in Ergodic Artefacts. xCoAx 2015: Proceedings of the 3rd Conference on Computation, Communication, Aesthetics and X. Glasgow: 139-150.

Dorin, A.; McCabe, J.; McCormack, J.; Monro, G. & Whitelaw, M. (2012). A Framework for Understanding Generative Art. Digital Creativity 23, 3-4, 239-259.

https://doi.org/10.1080/14626268.2012.709940

Hayles, K. (2006). The time of digital poetry: from object to event. New Media Poetics: Contexts, Technotexts, and Theories. Morris, A. & Swiss, T. (eds). Cambridge, Massachusetts: MIT Press, 181-209.

Heer, J. (2010). A conversation with Jeff Heer, Martin Wattenberg, and Fernanda Viégas. Queue, March, v. 8, n. 3.

http://doi.acm. org/10.1145/1737923.1744741

Hunicke, R.; LeBlanc, M. & Zubek, R. (2004). MDA: A Formal Approach to Game Design and Game Research. Proceedings of the Challenges in Games AI Workshop. Nineteenth National Conference of Artificial Intelligence, San Jose, California.

Kucher, K. & Kerren, A. (2015). Text Visualization Techniques: Taxonomy, Visual Survey, and Community Insights. Proceedings of the 8th IEEE Pacific Visualization Symposium (PacificVis'15). IEEE Computer Society Press, Hangzhou, China: 117-121.

https://doi.org/10.1109/pacificvis.2015.7156366

Lee, C. & Ribas, L. (2016). Exploring textual data: transmutability as a creative concept and practice. xCoAx 2016: Proceedings of the 4th Conference on Computation, Communication, Aesthetics and X. Bergamo.

Lee, C.; Ribas, L. & Cardoso, M. (2014). On the notion of transmutability: from concept to practice. xCoAx 2014: Proceedings of the 2nd Conference on Computation, Communication, Aesthetics and X. Porto: 416-429.

Levin, G. (2010). Audiovisual Software Art. Audiovisuology: Compendium. Daniels, Dieter and Sandra Naumann (eds). Cologne: Verlag der Buchhandlung Walther König, 271–283.

Manovich, L. (2013). Software takes command. Open access ed. New York, London: Bloomsbury Academic.

Manovich, L. (2001). The Language of New Media. Cambridge, MA: MIT Press.

Nualart-Vilaplana, J.; Pérez-Montoro, M. & Whitelaw, M. (2014). How we draw texts: a review of approaches to text visualization and exploration. El profesional de la información, May-June, v. 23, n. 3, 221-235.

http://dx.doi. org/10.3145/epi.2014.may.02

Reas, C.; McWilliams, C. & LUST. (2010). Form+Code in Design, Art, and Architecture. New York: Princeton Architectural Press.

Ribas, L. (2014). Digital Computational Systems as Aesthetic Artifacts: Practices, Systems, Processes and Perspectives. xCoAx 2014: Proceedings of the 2nd Conference on Computation, Communication, Aesthetics and X. Porto: 52-63.

Song, H. J. & Beilharz, K. (2006). Sonification Guidelines Facilitating an Intuitive and Rapid Understanding/Interpretation. Proceedings of the 12th International Multi-Media Modelling Conference.

https://doi.org/10.1109/MMMC.2006.1651370

Wardrip-Fruin, N. (2006). Expressive Processing: On Process-Oriented Literature and Digital Media. PhD Thesis. Rhode Island: Brown University.

Whitelaw, M. (2008). Art Against Information: Case Studies in Data Practice. The Fibreculture Journal, 11. <http://eleven.fibreculturejournal.org/fcj-067-art-against-information-case-studies-in-data-practice/>.

Whitelaw, M. (2009). Transduction, Transmateriality, and Expanded Computing. (the teeming void). <http://teemingvoid. blogspot.com/2009/01/transduction-transmateriality-and.html>.

Published
2016-11-30